get_face_count() const =0 | Mesh | [pure virtual] |
get_face_vertex_count(int face_index) const =0 | Mesh | [pure virtual] |
get_face_vertex_normal(int face_index, int vertex_index) const =0 | Mesh | [pure virtual] |
get_face_vertex_normal_index(int face_index, int vertex_index) const =0 | Mesh | [pure virtual] |
get_face_vertex_position(int face_index, int vertex_index) const =0 | Mesh | [pure virtual] |
get_face_vertex_position_index(int face_index, int vertex_index) const =0 | Mesh | [pure virtual] |
get_normal(int normal_index) const =0 | Mesh | [pure virtual] |
get_normal_count() const =0 | Mesh | [pure virtual] |
get_position(int position_index) const =0 | Mesh | [pure virtual] |
get_position_count() const =0 | Mesh | [pure virtual] |
Mesh() | Mesh | |
~Mesh() | Mesh | [virtual] |