Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
Matrix4x4Represents a 4-by-4 real matrix
MeshAn interface represents a polygonal mesh
Point3Represents a point in 3D
RgbRepresents an RGB color
RgbaRepresents an RGBA color
TransformRepresent an affine transformation
UniversalMeshAn implementation of Mesh where the user is allowed to add positions, normals, and faces
UvRepresents a texture coordinate
Vector3Represents a vector in 3D

Generated on Wed Aug 19 22:48:14 2009 for cglib by  doxygen 1.5.9