#include "cglib/definitions.h"
#include "cglib/vector3.h"
#include "cglib/point3.h"
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Classes | |
struct | Matrix4x4 |
Represents a 4-by-4 real matrix. More... | |
Functions | |
Matrix4x4 | transpose (const Matrix4x4 &A) |
Return the transpose of the given matrix. | |
Matrix4x4 | inverse (const Matrix4x4 &m) |
Return the inverse of the given matrix. | |
float | det (const Matrix4x4 &m) |
Return the determinant of the given matrix. |
float det | ( | const Matrix4x4 & | m | ) |
Return the determinant of the given matrix.