visit(SceneGraphNode *node) | SceneGraphNodeVisitor | |
visit_GroupNode(GroupNode *node)=0 | SceneGraphNodeVisitor | [pure virtual] |
visit_MeshNode(MeshNode *node)=0 | SceneGraphNodeVisitor | [pure virtual] |
visit_TransformNode(TransformNode *node)=0 | SceneGraphNodeVisitor | [pure virtual] |