ผลต่างระหว่างรุ่นของ "Prg2/monkey game"
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Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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แถว 15: | แถว 15: | ||
=== Final code === | === Final code === | ||
We notice that there are many duplicate lines in Sprite and Text (in <tt>gamelib.py</tt>). Therefore, we extract a new base class, called <tt>GameCanvasElement</tt> from both classes. We also have to update all attributes from <tt>sprites</tt> to <tt>elements</tt> so as to be more inclusive about things inside the list. | We notice that there are many duplicate lines in Sprite and Text (in <tt>gamelib.py</tt>). Therefore, we extract a new base class, called <tt>GameCanvasElement</tt> from both classes. We also have to update all attributes from <tt>sprites</tt> to <tt>elements</tt> so as to be more inclusive about things inside the list. | ||
+ | |||
+ | : See the diff here: [https://github.com/jittat/monkeys-demo/commit/d07e9ac733a38bf47b1f22ba753d3a8f7c0eb968] | ||
This is the edit history for the game. | This is the edit history for the game. | ||
[[Image:Prg2-monkey-edit-history.png]] | [[Image:Prg2-monkey-edit-history.png]] |
รุ่นแก้ไขเมื่อ 00:41, 9 มีนาคม 2564
- This is part of Programming 2 2563
Basic information
- Repository: https://github.com/jittat/monkeys-demo
Materials
Part 1
Part 2
Part 3
Final code
We notice that there are many duplicate lines in Sprite and Text (in gamelib.py). Therefore, we extract a new base class, called GameCanvasElement from both classes. We also have to update all attributes from sprites to elements so as to be more inclusive about things inside the list.
- See the diff here: [1]
This is the edit history for the game.