ผลต่างระหว่างรุ่นของ "Prg2/monkey game"
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Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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แถว 5: | แถว 5: | ||
* Repository: [https://github.com/jittat/monkeys-demo https://github.com/jittat/monkeys-demo] | * Repository: [https://github.com/jittat/monkeys-demo https://github.com/jittat/monkeys-demo] | ||
− | == | + | == Part 1 == |
− | + | == Part 2 == | |
− | + | == Part 3 == | |
− | + | == Final code == | |
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We notice that there are many duplicate lines in Sprite and Text (in <tt>gamelib.py</tt>). Therefore, we extract a new base class, called <tt>GameCanvasElement</tt> from both classes. We also have to update all attributes from <tt>sprites</tt> to <tt>elements</tt> so as to be more inclusive about things inside the list. | We notice that there are many duplicate lines in Sprite and Text (in <tt>gamelib.py</tt>). Therefore, we extract a new base class, called <tt>GameCanvasElement</tt> from both classes. We also have to update all attributes from <tt>sprites</tt> to <tt>elements</tt> so as to be more inclusive about things inside the list. | ||
รุ่นแก้ไขเมื่อ 00:49, 9 มีนาคม 2564
- This is part of Programming 2 2563
Basic information
- Repository: https://github.com/jittat/monkeys-demo
Part 1
Part 2
Part 3
Final code
We notice that there are many duplicate lines in Sprite and Text (in gamelib.py). Therefore, we extract a new base class, called GameCanvasElement from both classes. We also have to update all attributes from sprites to elements so as to be more inclusive about things inside the list.
- See the diff here: [1]
This is the edit history for the game.