b | Rgb | |
g | Rgb | |
is_near(const Rgb &other, float threshold=EPSILON) | Rgb | [inline] |
operator*(const Rgb &other) const | Rgb | [inline] |
operator*(float c) const | Rgb | [inline] |
operator*=(const Rgb &other) | Rgb | [inline] |
operator+(const Rgb &other) const | Rgb | [inline] |
operator+(float c) const | Rgb | [inline] |
operator+=(const Rgb &other) | Rgb | [inline] |
operator-(const Rgb &other) const | Rgb | [inline] |
operator/(const Rgb &other) const | Rgb | [inline] |
operator/(float c) const | Rgb | [inline] |
r | Rgb | |
Rgb() | Rgb | [inline] |
Rgb(float c) | Rgb | [inline] |
Rgb(float _r, float _g, float _b) | Rgb | [inline] |