identity() | Transform | [static] |
is_near(const Transform &other, float threshold=0.0001f) | Transform | |
m | Transform | |
mi | Transform | |
mit | Transform | |
operator*(const Transform &other) const | Transform | |
operator*=(const Transform &otherz) | Transform | |
rotate(float degrees, Vector3 axis) | Transform | [static] |
rotate_x(float degrees) | Transform | [static] |
rotate_y(float degrees) | Transform | [static] |
rotate_z(float degrees) | Transform | [static] |
scale(float x, float y, float z) | Transform | [static] |
scale(float s) | Transform | [static] |
scale_x(float x) | Transform | [static] |
scale_y(float y) | Transform | [static] |
scale_z(float z) | Transform | [static] |
Transform() | Transform | |
Transform(const Matrix4x4 &_m, const Matrix4x4 &_mi) | Transform | |
Transform(const Matrix4x4 &_m, const Matrix4x4 &_mi, const Matrix4x4 &_mit) | Transform | |
translate(float x, float y, float z) | Transform | [static] |
translate_x(float x) | Transform | [static] |
translate_y(float y) | Transform | [static] |
translate_z(float z) | Transform | [static] |