Object Class Reference

Represent a CG data item that are dynamically allocated in the heap and are reference counted. More...

#include <object.h>

Inheritance diagram for Object:

ReferenceCounted Material MaterialList Mesh MeshMaterialMapping SceneGraphNode Texture PhongMaterial GroupNode MeshNode TransformNode TexturedPhongMaterial

List of all members.

Public Member Functions

 Object ()
 A constructor that does nothing.
virtual ~Object ()
 A destructor that does nothing.
virtual void accept (Visitor *visitor)=0
 Accept a visitor.


Detailed Description

Represent a CG data item that are dynamically allocated in the heap and are reference counted.

Constructor & Destructor Documentation

Object::Object (  ) 

A constructor that does nothing.

virtual Object::~Object (  )  [virtual]

A destructor that does nothing.


Member Function Documentation

virtual void Object::accept ( Visitor visitor  )  [pure virtual]


The documentation for this class was generated from the following file:

Generated on Tue Sep 8 02:20:35 2009 for cglib by  doxygen 1.5.9