Uv Struct Reference

Represents a texture coordinate. More...

#include <uv.h>

List of all members.

Public Member Functions

 Uv ()
 Uv (float c)
 Uv (float _u, float _v)
bool operator== (const Uv &other) const
bool is_near (const Uv &other, float threshold=EPSILON) const

Public Attributes

float u
 The u component.
float v
 The v component.


Detailed Description

Represents a texture coordinate.

Constructor & Destructor Documentation

Uv::Uv (  ) 

Uv::Uv ( float  c  ) 

Uv::Uv ( float  _u,
float  _v 
)


Member Function Documentation

bool Uv::is_near ( const Uv other,
float  threshold = EPSILON 
) const

bool Uv::operator== ( const Uv other  )  const


Member Data Documentation

float Uv::u

The u component.

float Uv::v

The v component.


The documentation for this struct was generated from the following file:

Generated on Tue Sep 8 02:20:35 2009 for cglib by  doxygen 1.5.9