The Python Arcade Library¶
Examples |
Installation |
Quick API Index |
Pygame Comparison |
The Python Arcade Library Overview
Arcade is an easy-to-learn Python library for creating 2D video games. It is ideal for people learning to program, or developers that want to code a 2D game without learning a complex framework.
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Examples¶
- Example Code
- Example list
- Drawing: Drawing primitives
- Functions: Drawing with functions
- Drawing: Text
- Animation: Bouncing rectangle
- Animation: Bouncing ball
- Animation: Bouncing balls
- Animation: Radar Sweep
- Loops: Drawing with loops
- Loops: Nested loops
- Classes: Shapes
- Classes: Starting Template
- Classes: Timer
- User control: Mouse
- User control: Keyboard
- User control: Joystick
- Full Joystick Example
- Sprites: Collect blocks
- Sprites: Change coins
- Sprites: Collect blocks moving down
- Sprites: Collect blocks that are bouncing
- Sprites: Collect blocks that are moving in a circle
- Sprites: Shoot bullets upwards
- Sprites: Aim and shoot bullets
- Sprites: Move with walls
- Sprites: Move with a scrolling screen
- Sprites: Move with a sprite animation
- Sprites: Work with a tiled map
- Sprites: Ramps
- Sprites: Moving Platforms
- Sprites: Instruction and Game Over Screens
- Array-Backed Grid
- Full example: Asteroid Smasher
- Examples to-do list
- Example list
Installation¶
API Documentation¶
How to Contribute¶
License¶
Copyright (c) 2016 Paul Vincent Craven
The Arcade library is licensed under the MIT License.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.